Has system
system:has_system
Checks whether the player has bound and initialized a system; the system ID can be filtered.
Registered in Saturn's entity condition registry and can be combined with Saturn's composition nodes of the same kind. The entity must be a server-side player, and the System runtime must be ready.
JSON fields
| Field | Type | Required | Default | Description |
|---|---|---|---|---|
type | Resource ID | yes | — | system:has_system |
system | Resource ID | no | omitted | System definition ID to match; omitting it matches any bound system. |
JSON example
{
"type": "system:has_system"
}
This is a value to embed in the corresponding field, not a standalone loadable data pack file. The example: references in the examples must be replaced with defined entries.
Java entry point
com.iafenvoy.system.data.condition.HasSystemCondition. This page is based on the Codec in the current 26.1.2 source.