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Attack cooldown

saturn:attack_cooldown

Compares the attack charge progress of a player.

Checks a single entity. The condition array means all conditions must hold; these conditions are not the same as the vanilla advancement JSON player predicate.

JSON fields​

FieldTypeRequiredDefaultDescription
typeResource IDyes—saturn:attack_cooldown
comparisonEnum stringyes—One of ==, !=, <, <=, >, >=.
compare_toNumberyes—The target number to compare against.

JSON example​

{
"type": "saturn:attack_cooldown",
"comparison": ">=",
"compare_to": 1
}

This is a value to embed in the corresponding field, not a standalone loadable data pack file. The example: references in the examples must be replaced with defined entries.

Java entry point​

com.iafenvoy.saturn.data.condition.builtin.entity.AttackCooldownCondition. This page is based on the Codec in the current 26.1.2 source.